You may use these files exactly, or to base your own off of, as long as you credit me for the original. After using qc_eyes.exe from the L4D2 authoring tools, this is what I use to compile an L4D2
You may use these files exactly, or to base your own off of, as long as you credit me for the original.
This is for L4D2 character modelers.
After using qc_eyes.exe from the L4D2 authoring tools, this is the rest of what I use to compile an L4D2 character model.


