Battlefield 3-ish M16A4 CQC

A Battlefield 3 styled retexture for the M16A4.

A retexture for the M16A4 CQC that's similar to the M16A4 in Battlefield 3.

This release features:

  • Dark Tan Finish
  • A worn-out look
  • Cloth wrapped around the stock (Thinner than the one in BF3 though)
  • Customized Normals, Phong Settings and Shaders

Oh, and please take note that this does not contain a retexture for the "Para" variant. I'm planning on doing a different retexture on that one.

Well, that's about it. Enjoy. :)

Oh noes! You're not a Member!

Want access to cool stuff? As a member you can:

  • Post. Give the submitter your thoughts on this Skin.
  • Say Thanks. Show your appreciation by sending the submitter points.
  • Stamp Posts. Let other posters know what you think of their posts.
  • Rate. Give this Skin a rating out of 10.
  • Flag. Alert moderators and warn members of a problem with this Skin.
  • Vote. Vote the submitter for the Monthly Awards.
  • Subscribe. Get notified when this submitter submits again.

Interested? Register or Login

Comments

  • Adam.'s Levels
    • P3: Peasant
      Points: 7,831
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Posted by The Ultimator

    This is awesome, but i would suggest everything being more tan overall.

    This mod will have major improvements in the second version, which is to be released soon.

    User Title
    The future is gone..for now.
  • The Ultimator's Levels
    • P2: Drudge
      Points: 1,047
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    This is awesome, but i would suggest everything being more tan overall.

  • Mateoski.'s Levels
    • P2: Drudge
      Points: 2,444
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    Now THIS is what the fuck I'm talking about! BF3 is awesome.

    • Agree x 1
    User Title
    Can you shoot me, rookie?
  • Adam.'s Levels
    • P3: Peasant
      Points: 7,831
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Posted by sHiBaN

    A really great hack!

    The only bad part in my opinion is the spraypaint. You picked a color too brown to resemble BF3. It should be more tan?

    Hmm..I guess you're right. I'll take that in mind. I will be doing a V2 as soon as I get more free time.

    User Title
    The future is gone..for now.
  • Shiban's Levels
    • P3: Peasant
      Points: 8,344
    • E2: Guide
      EF: 24
    • C4: Super Moderator
    • A6: Elder
      Account Age: 8 years
    Username
    Shiban
    Posted 1 year ago

    A really great hack!

    The only bad part in my opinion is the spraypaint. You picked a color too brown to resemble BF3. It should be more tan?

    User Title
    shiban.deviantart.com
  • Blaze959's Levels
    • P1: Beggar
      Points: 404
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    Once again, you fail to disappoint me.

    Great work, no issues from what I can see, and will be installing this right after I post this comment. 10/10

    Helghast Commander
  • Adam.'s Levels
    • P3: Peasant
      Points: 7,831
    • C1: Member
    • A4: Graduate
      Account Age: 3 years
    Posted 1 year ago

    Posted by Blur.

    Although I don't know much about L4D2, I may be 100% wrong with what I'm going to say now.

    Are the normals coming outwards for some reason?:

    And the phong seems too clean for a gun this dirty. I mean, the texture; it's a bit too brown but idkfuck. You could've used phongwarp (I don't know whether it's in L4D2 so excuse me if I'm wrong. And the metal parts, don't really go 'brown' imo. It goes more rusty/scratched/worn up. This is what I mean.

    Only way to fix this is mess with the alpha map of the normals. (aka spec map.) But if that shit doesn't do anything in L4D2 ignore whatever I said.

    Sometimes, phong and normals can really be tricky in L4D2. I'll look into these problems, and I sure do hope that I will be able to fix them. :s

    User Title
    The future is gone..for now.
  • SkInZy's Levels
    • P1: Beggar
      Points: 271
    • C1: Member
    • A3: Apprentice
      Account Age: 1 year
    Posted 1 year ago

    This is awesome!

    SKEETTEEKS
  • Blur.'s Levels
    • P2: Drudge
      Points: 2,311
    • E2: Guide
      EF: 20
    • C1: Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    Although I don't know much about L4D2, I may be 100% wrong with what I'm going to say now.

    Are the normals coming outwards for some reason?:

    And the phong seems too clean for a gun this dirty. I mean, the texture; it's a bit too brown but idkfuck. You could've used phongwarp (I don't know whether it's in L4D2 so excuse me if I'm wrong. And the metal parts, don't really go 'brown' imo. It goes more rusty/scratched/worn up. This is what I mean.

    Only way to fix this is mess with the alpha map of the normals. (aka spec map.) But if that shit doesn't do anything in L4D2 ignore whatever I said.

    • Helpful x 1
  • pjsas's Levels
    • P1: Beggar
      Points: 489
    • C2: Treehouse Member
    • A4: Graduate
      Account Age: 2 years
    Posted 1 year ago

    another good re skin from adam.

Credits

Submitter
Adam.'s Levels
  • P3: Peasant
    Points: 7,831
  • C1: Member
  • A4: Graduate
    Account Age: 3 years
Adam. (Creator/Co-creator)
Studio
Studio
The Survivors
Key Authors
Adam.
Re-texturing, .VMT edits, normals
Doktor Haus
hacking, compiling, firing sounds
K1CHWA
material edits
Original Authors
Twinke Masta
base m4, fullstock models, textures, normals, CMAG and bipod models
SoulSlayer
RIS, plate normals
Thanez
RIS, plate textures
antman311
RIS normals
JIHAD
plate normals
Kaskad
DOCTER sight model
Obsolete
DOCTER sight textures
Mr. Brightside
normals, texture edits, Carryhandle rail model, textures, normals
TheNoid, Lain, Vunsunta, Vagrant
sounds
Hellspike
ANPEQ model
EMDG
ANPEQ textures
Arby26
anims

Rating

9.65/10
Based off 4 rating(s)

Additional Info

Model Class
New Custom Model
Texture Class
Recolor

Stats

Post Count
12
ViewCount
7,274
Downloads
1,935
Date Added
1 year ago
Date Modified
1 year ago

DevNotes

Just the usual Photoshop-Gimp combo.

License

Before making any alterations/derivations, make sure to get the permission of the authors first. YOU MAY NOT upload this to L4Dmaps.com or to any other website.

Share

Embed Code
Code to use:

More embeddable images

Bookmark and Share