Tigg's Glock 17 Model for Left 4 Dead 2.
"Dynamic" textures + Normal map from from high poly model.
Uses modified versions of my SW5906 anims.
** Fixed interior and slide anims **
** Fixed draw sounds and a slightly different texture. **
** 5/17 Fixed run anims **
** Idle_e run_e anims **
Preview, thanks Max(R) (old, shows weird slide):







